- Check-in 5:00 p.m.
- Orientation 5:30
- Contest begins following orientation, followed by judging
- Awards will follow the conclusion of judging
Registration. Each participating member is required to register on 4-H Connect and pay the $10 registration fee. Registration will open on February 10 and close at midnight March 10, 2017.
Participation. Contestants must be active 4-H members enrolled in a Texas 4-H and Youth Development county program in District IV. Contestants must also be academically eligible (according to UIL rules) to compete on the day of the contest.
Age. Age divisions are determined by a participant’s grade as of September 1 of the current 4-H year. Age divisions for this contest are:
- Junior grades 3, 4, 5
- Intermediate grades 6, 7, 8
- Senior grades 9, 10, 11, 12
Juniors may move up to intermediates. Only senior-aged members can be on a senior team.
Entries per county and qualifying. Counties may enter as many teams as they like. Please make sure all team names are identical on 4-H Connect before approving registration. The top 3 senior teams will qualify for state. Teams qualifying for state will not automatically be assigned the same category as they were at district.
Members per team. Teams shall consist of at least 3 but no more than 5 members.
Awards. 1st – 5th placed teams will receive awards.
Participants with disabilities. If you need any type of accommodation to participate in this program or have questions about the physical access provided, please contact Derrick Bruton at 972-952-9264 or firstname.lastname@example.org at least 2 weeks prior to the program or note such needs when registering on 4-H Connect.
Contest Rules and Resources.
Design categories. There will be three (3) categories in each age division: Wearable, Accessory/Jewelry, and Non‐wearable. Teams will be randomly assigned to a category, but assignments will not be announced until check‐in on the day of the contest.
- Wearable is clothing that is suitable to be worn by people or Ex: shirt, coat, vest, dress, costume, leggings, swimsuit cover, etc.
- Accessory/Jewelry is an article or set of articles that can be added to an outfit to make it more useful, versatile, or Ex: earrings, purse, scarf, headband, hat, belt, necklace, etc.
- Non‐wearable is an item that is not suitable to be Ex: pillow, towel, jewelry pouch, cellphone or iPad case, stuffed animal, doll clothes, Christmas stocking, etc.
Attire. Each team will have the option to wear coordinating clothing appropriate for construction and the team presentation.
Resource materials provided at contest. Resource materials will be provided for each team at the These include Unraveling the Mystery of Design Elements and Principles in Clothing, Laundry on Your Own, Hand Stitching, Pricing, Safety Guide, and Simple Seaming Techniques. No other resource materials will be allowed. Teams may not use their personal copies of the resources during the contest.
Sewing Kit. Each team must supply their own equipment for the competition. Teams may bring only the supplies listed in the sewing kit list (linked above). Sewing kits will be checked by contest officials as teams check in for the contest. Any non-approved equipment will be removed and given to the team coach or a parent prior to competition.
RULES OF PLAY
- Teams will report to the designated location for check‐in.
- An orientation will be provided for all participants.
- Each team will be directed to a construction station. There will be collections of materials at each station, but no pattern. The materials must be used to represent a constructed item from one of the following categories: Wearable, Accessory/Jewelry, or Non‐wearable.
- A textile, resources, and any necessary additional instructions will be located at each station to assist the team.
- Each team will have 60 minutes to construct an item, plan a presentation, and clean up the construction area.
- Only participants and contest officials will be allowed in construction areas.
- Teams that may experience any equipment malfunction(s) may not replace the equipment with supplies from another team, leaders, volunteers, county Extension agents, or contest officials. Instead, team members must work together and be creative in completing construction without the malfunctioning equipment.
- Construction: Each team will be provided with a textile reflective of the assigned category and will create a garment/item using it. Each category may be provided the same textile, or each may receive a separate original item. Clarification: at contest, all teams competing in Wearable may receive a men’s button‐down dress shirt; each team competing in Accessory/Jewelry get 5 silk neck ties; and the teams entered in the Non‐wearable category are given table runners. Or, every team competing in Duds to Dazzle is provided with an adult‐ sized t‐shirt to refurbish. The choice is at the discretion of the contest officials.
- Teams are challenged with being creative in developing an original product with the materials provided.
- Teams must incorporate each material into the product. However, teams may determine the exact amount of each material to use. The final product must be comprised of a minimum of 50% of the initial material(s). Clarification: if the category is Accessory/Jewelry, and the team is provided a cloth shower curtain as the original item to be refurbished, they do not have to use 50% of the shower curtain. If you choose to make a purse from the shower curtain, you do not need to use 50% of the shower curtain; however, a minimum of 50% of the finished purse must be comprised of the curtain.
- Teams will have access to a “closet” of additional materials that may be incorporated into their products. The number of additional materials a team may get will be determined by contest officials and announced during participant orientation.
- The sketch book, note cards, and the Duds to Dazzle Clothing & Textile Competition Worksheet may be used to prepare for construction of the item and the team’s presentation. Teams should be exact on materials utilized, construction steps, techniques used, etc.
- Presentation: When time is called, each team will present their item, according to the criteria on the score card, to a panel of at least two judges. A team can display the final product to the judges as they choose: model, hold, or place on the table.
- All team members must participate in the presentation, with at least three of them having a speaking role.
- Judging time will include:
- 5 minutes for the presentation
- 3 minutes for judges’ questions
- 4 minutes between team presentations for judges to score and write comments
- Teams are allowed the use of note cards during the presentation but should not read from them, as this minimizes the effectiveness of their communication.
- Judges may ask teams questions that are not directly related to the particular item constructed during the contest. Instead, some questions may address the general knowledge gained through the 4‐H members’ clothing and textiles project learning experiences.
- No talking or writing is allowed among any team members while waiting to give the team presentation. Team members caught talking and/or writing will receive a warning. The second time, the team will be disqualified and asked to leave the contest facility. Team members should not have pens or pencils in their possession while waiting to give their presentation.
- Clean‐up: Teams must clean up their construction areas. Clean‐up time is included in the 60‐minute construction allotment. Only “hot” items, such as an iron or hot glue gun, will be allowed to remain in the construction area.
- Placing will be based on rankings of teams by judges. Judges’ results are final.
- Awards will be announced shortly following tabulations.